Just a quick post before I go to sleep, I had been thinking to write about this topic for a while now. Never came about to actually post it, last week I went back to my college just to see my tutor and find out how he has been doing ever since I last saw him.

During our conversation we started to talk about CG and the believability of it, then he said, the only time that he had forgotten that he was watching a CG movie was when he saw the Old Doctor in the Final Fantasy The Spirits Within movie.

So I decided to watch that scene again myself just to see the CG once more and I couldn't disagree about it. Square Enix have the best animators working for them.

So I have a question, what is the real purpose of the CG?...
is it to create an animated movie?..
or is it to create a realism, and if so, have we achieved the realism?...

When you start to look at a lot of CG movies that have such an awesome high quality renders to them, you just start to know that it is CG, simply because of lack of animation, or a tiny bit of shininess to a cloth, which in turn makes it look fake and plastic.

One other important factor is to capture emotion, I think capturing the emotion of the audience is the most hardest challenge still faced even with today's technology. For example, there are lots of CG movies that have a cartoon effect such as Pixar's movie UP, FINDING NEMO, CARS. etc. They are all well directed and the stories are fun and all that, but I would simply forget the movie after a month or so because it hasn't fully touched the human emotion.

I know it is a hard job and I hope someday we the CG Artists and Animators can achieve the ultimate goal of REALISM.